Play Sound¶
Description¶
Play a sound.
If the sound is not playing, it will begin playing immediately. If the sound is paused, it will resume playing from the point at which it was paused. If the sound is playing and not paused, this action does nothing.
Signature¶
action/play_sound
Required Parameters¶
sound¶
Name of the sound
Optional Parameters¶
start_time¶
- Examples:
now() + 5s
next_frame_time()
Experiment time at which to start playing the sound (microseconds).
If omitted, the sound will start playing immediately.
Placement¶
Allowed at top level: |
No |
---|---|
Allowed parent: |
Block, Conditionally Execute Actions (if), List, Protocol, Render Actions, Repeat Actions (while), Schedule Actions, Task System State, Trial, Unconditionally Execute Actions (else), Variable |