Play a sound.
If the sound is not playing, it will begin playing immediately. If the sound is paused, it will resume playing from the point at which it was paused. If the sound is playing and not paused, this action does nothing.
Name of the sound
now() + 5s
Experiment time at which to start playing the sound (microseconds).
If omitted, the sound will start playing immediately.
Allowed at top level:
Block, Conditionally Execute Actions (if), List, Protocol, Render Actions, Repeat Actions (while), Schedule Actions, Task System State, Trial, Unconditionally Execute Actions (else), Variable