MSSW Gamepad¶
Available on macOS
Description¶
Used for interfacing to a Microsoft SideWinder gamepad.
Button state variables are set to 1 if the button is depressed, 0 if released.
Signature¶
iodevice/sidewinder_gamepad
Required Parameters¶
data_type¶
Recommended: | event |
---|---|
Options: | event continuous |
If event
, variables are updated only when the corresponding button’s state changes. If continuous
, variables are updated every data_interval period of time, even if the corresponding button’s state has not changed.
Optional Parameters¶
up¶
Variable for D-pad up
down¶
Variable for D-pad down
left¶
Variable for D-pad left
right¶
Variable for D-pad right
trigger_right¶
Variable for right trigger
trigger_left¶
Variable for left trigger
a¶
Variable for A button
b¶
Variable for B button
x¶
Variable for X button
y¶
Variable for Y button
autostart¶
Default: | NO |
---|
If YES
, the device will start I/O automatically (as if by an
implicit Start IO Device action) when the experiment starts running.
Note: Device I/O will always stop automatically when the experiment stops running, irrespective of this setting.
alt¶
Alternative device to use if this one fails to initialize (e.g. because the required hardware is not available). If #allowAltFailover
is set to 0 or false, this parameter is ignored.