A paradigm component defining a finite state machine. It contains Task System State objects, which execute Actions and select Transitions from one state to the next. The task system finishes when one of its states evaluates an Exit Task System transition.
NO, then any request to pause or stop the experiment while this component is executing will be deferred until said execution completes. This behavior is inherited by the component’s children, making them non-interruptible as well.
Allowed at top level: